Below are a listing of major educational technology categories. You can choose a category that best fits your needs. Then download the file to review the apps in that category. After you find apps that you want, go to those providers’ websites (noted) for further explanation and potential purchase.

Knowledge Building/Curriculum – In this category, you will find Ed Tech apps that are used for knowledge acquisition. This means they contain all that is necessary to learn new knowledge — content presentation, learning practice and assessment.

Skill Building Tools/Games – In this category, you will find Ed Tech apps that are used for skills practice. This means they contain practice activities to supplement academic curriculum and promote mastery of core content.

Enrichment/Motivation Building – In this category, you will find Ed Tech apps that are used for enrichment and motivation purposes. This means they contain activities that are not wholly educational, but instead will enrich knowledge and make it more memorable and desirable to learn.

Testing & Assessment – In this category, you will find Ed Tech apps that are used for testing and assessment activities. This means they contain approaches used to access learning in a variety of ways, including certifications.

Professional Development – In this category, you will find Ed Tech apps that are will assist in the advancement of better teaching. This means they contain information that will be of use to people interested in improving their skills as educators.

Library Services – In this category, you will find apps used for libraries or other resource institutions. This means they contain products and services that will be of interest to people in the library sciences.

STEM/Robotics – In this category, you will find apps used for advancing learning in the technical fields, primarily computer science and engineering. This means they contain learning activities for those interested in increasing their abilities in those areas.

STEAM/Media – In this category, you will find apps used to incorporate technology “tools” into learning activities. This means they can promote practice and mastery of these apps, such as media production, concept mapping, and VR.

Ed Management – In this category, you will find apps used to manage learning environments electronically. This means they contain LMS, SMS, and other systems for managing how people learn.

Ed Accessories – In this category, you will find accessories used in education. This means products such as furniture, computers and other classroom items.